3D print time

hey gang, I have (literally) 10 mins until the last tram leaves so i’ll be brief.

The 3D printer is WORKING LIKE A DREAM. I’ve been able to print out various trinkets, test objects, bits of junk… and now finally some real objects.

Below are some images that I’ve been taking as I print various things out. I haven’t been documenting this stuff as thoroughly as the shoemaking as 50% of the things I print are shit, or I stop them half way etc. These are some of the more successful attempts.

First prints of 1:1 heels

I have modelled up a last in 3D studio MAX (and also another better version in Rhino) and this is one of the many heel shapes that I have been working on. This shows my plans for an interlocking cantilever / wedge component that allows me to have more severe angles on the front edge of the heel and retain strength.

As I have the shoe last modelled, it’s easy to print out mini 1:2 scale shoes!

the rough textured ‘cage’ on this model is the support structure that the printer creates to hold up thin or overhanging components. It snaps off easily as it’s not actually attached to the object, just sitting 1mm away from it all over.

This is one of my ideas for a heel / wedge with a cavity. Much easier to test this way than making one from cork.

I’ve also printed out some even smaller 1:4 scale shoes. These will probably evolve into keyrings to come free with the shoes when they’re for sale.

A collection of bits and pieces on my shelf…

This pic shows a little of how the software saves materials. It prints a ‘shell’ of the object, then fills it with a set percentage of volume, in this case 10%, so the final object is more like a honeycomb filled easter egg than a solid plastic chunk. You can set it to do 100% infill, but in most cases other than a structural part that’s just a waste of time and resources.

Today I printed out a 1:1 insole shape from my 3D model to test for fit.

It looks like I need to adjust some curves across the bottom plane of the last so the insole isnt touching on the high spot at the ball of the foot, but the scale is correct. woooo. Next up is a snug fitting insole, then from there it’s pretty easy to make up a snug fitting platform… and that’s where the crazy stuff starts happening.



another shot of the 10% infill idea + this one has a ‘raft’ at the bottom that makes the model stick to the base more evenly.

…and lastly, some actual prototypes for a local design firm, printed out for client presentations.
I’ll be selling print time soon, at something like $50 an object, unless its massive, then that’ll be $100. The price DOESN’T include me doing any 3D modelling, it just involves me receiving your print-ready STL file, setting it up to print at the most efficient settings, and then tidying it up at the end + plastic used.

If’ you’re interested, let me know.

Next non-shoe project up is making / printing some accessories for Christina Exie’s fashion show in Sydney! We’ll be up there for fashion week, swanning around, being scenesters.


Go Eloise!

Our pal Eloise has had a write up today in the Design Files, which means (without exaggerating) something like 30,000 people will have heard about her new brand Rapp as of today!

We were very happy to have been able to stock her scarves in our pop up store over summer, but alas, the store is packed up again for the autumn months whilst we regroup and restock with killer goodies. Look out for another Dead & Buried pop up this winter somewhere… maybe even on ground level this time instead of hidden 3 floors up!!

If you want to buy her scarves (which you should) head to her shop here >> http://rrrapp.bigcartel.com/